Crate async_lock
source ·Expand description
Async synchronization primitives.
This crate provides the following primitives:
Barrier
- enables tasks to synchronize all together at the same time.Mutex
- a mutual exclusion lock.RwLock
- a reader-writer lock, allowing any number of readers or a single writer.Semaphore
- limits the number of concurrent operations.
§Relationship with std::sync
In general, you should consider using std::sync
types over types from this crate.
There are two primary use cases for types from this crate:
- You need to use a synchronization primitive in a
no_std
environment. - You need to hold a lock across an
.await
point. (Holding anstd::sync
lock guard across an.await
will make your future non-Send
, and is also highly likely to cause deadlocks.)
If you already use libstd
and you aren’t holding locks across await points (there is a
Clippy lint called await_holding_lock
that emits warnings for this scenario), you should
consider std::sync
instead of this crate. Those types are optimized for the currently
running operating system, are less complex and are generally much faster.
In contrast, async-lock
’s notification system uses std::sync::Mutex
under the hood if
the std
feature is enabled, and will fall back to a significantly slower strategy if it is
not. So, there are few cases where async-lock
is a win for performance over std::sync
.
Modules§
- Named futures for use with
async_lock
primitives.
Structs§
- A counter to synchronize multiple tasks at the same time.
- Returned by
Barrier::wait()
when all tasks have called it. - An async mutex.
- A guard that releases the mutex when dropped.
- An owned guard that releases the mutex when dropped.
- A memory location that can be written to at most once.
- An async reader-writer lock.
- A guard that releases the read lock when dropped.
- An owned, reference-counting guard that releases the read lock when dropped.
- A guard that releases the upgradable read lock when dropped.
- An owned, reference-counting guard that releases the upgradable read lock when dropped.
- A guard that releases the write lock when dropped.
- An owned, reference-counted guard that releases the write lock when dropped.
- A counter for limiting the number of concurrent operations.
- A guard that releases the acquired permit.
- An owned guard that releases the acquired permit.